Sensorial’Org

Chambers

Chambers

November 29th: It was super fun to finish. I hope your screens are as dark as mine!

waked1.jpg November 9th: Getting rusty with the tablet. I still want to go back and tweak the lips, the eye, the sleeves… I wanted to integrate some texture, but none of the patterns were working.

chamberswip2.jpgOctober 13th: Slow and steady progress.

chamberswip.jpgSeptember 20th: My daily sketches has turned into weekly sketches, but even that is demanding.

References: Brother and Sister, Picture of Young Women Sleeping, Daughter and Son in bed with Father, Father and Son

Career Redirection; Portfolio Facelift

I don’t like to code. I’ve always known it in the back of my head, even before I went into software engineering. However, programming was just something that came relatively easy to me. And since neither English, accounting, economics, science, nor math were attractive alternatives, I went into computer science. What I really wanted to go into was art. So I entertained the idea of graphic and web design, but my parents were adamant about my going to UofT. I lost count of how many times we’ve fought over where I’d get an undergraduate degree. Long story short, here I am today a few years later.

This past semester has been hard for a number of reasons. I realized that I’m not indifferent towards programming, but I hate it. My marks may say otherwise, but I know I suck at it. And the marks that I deserve are catching up to me. I spent the last few weeks wondering what the hell I was doing here.

Read more…

Apple of my Eye

Apple of my Eye

lightwip.jpg Happy (belated) Halloween! I was going to finish this yesterday but got sidetracked with the night’s plan. (Went to a haunted theme park. It was short of amazing with the long lines and ‘meh’ haunted houses, but it was nonetheless a fun way to spend the night.)

The red makes me sick.
I was so attempted to make this Endou and/or give him an earring.

A bit of a walkthrough

  1. Begin with a sketch at 8.5×11in 300 dpi.
  2. Lay out the base colours and work out the tentative shadows and lights. I work at 25%. Round brush, opacity and size set to pen pressure.
  3. I always begin with the face because I intend it to be my focal point. If I don’t like how the face is coming along, I tend to drop the painting entirely. Zoom in and start with the eyes.
  4. Moving onto the nose.
  5. Then the lips.
  6. Once I’m satisfied with the face, I’ll begin to block out the details of the rest of the painting.
  7. The hair. I never got the hang of the speckle brush so I work with large brush strokes to mark lumps of hair. Once I get the form down, I use a finer brush to do individual strands. At this point I realize that Light’s hair is parted at the wrong side -_-”
  8. I decided to add a background a bit too late. Otherwise, painting the background to create the atmosphere would have been the second step.
  9. Finish off by playing with the colour levels.